MACROMEDIA FLEX-FLEX ACTIONSCRIPT LANGUAGE Manuale Utente Pagina 15

  • Scaricare
  • Aggiungi ai miei manuali
  • Stampa
  • Pagina
    / 124
  • Indice
  • SEGNALIBRI
  • Valutato. / 5. Basato su recensioni clienti
Vedere la pagina 14
TUTORIALS POINT
Simply Easy Learning Page 10
2
textlayout.swc
This library supports the text layout related features.
3
framework.swc
This is the flex framework library contains the core features of Flex.
4
mx.swc
This library stores the definations of mx UI controls.
5
charts.swc
This library supports the charting controls.
6
spark.swc
This library stores the definations of spark UI controls.
7
sparkskins.swc
This library supports the skinning of spark UI controls.
Client-side code
Flex application code can be written in MXML and ActionScript.
S.N.
Type & Description
1
MXML
MXML is an XML markup language that we'll use to lay out user interface components.MXML is
compiled into ActionScript during build process.
2
ActionScript
ActionScript is an object-oriented procedural programming language and is based on the ECMAScript
(ECMA-262) edition 4 draft language specification.
In Flex, we can mix ActionScript and MXML, to do the following:
Lay out user interface components using MXML tags
Use MXML to declaratively define nonvisual aspects of an application, such as access to data sources on
the server
Use MXML to create data bindings between user interface components and data sources on the server.
Use ActionScript to define event listeners inside MXML event attributes.
Add script blocks using the <mx:Script> tag.
Include external ActionScript files.
Import ActionScript classes.
Create ActionScript components.
Vedere la pagina 14
1 2 ... 10 11 12 13 14 15 16 17 18 19 20 ... 123 124

Commenti su questo manuale

Nessun commento