MACROMEDIA DIRECTOR MX-USING DIRECTOR MX Manuale Utente

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Pagina 1 - MULTIMEDIA DESIGN

Multimedia Design1MULTIMEDIA DESIGNChapter 7Director

Pagina 2

Multimedia Design10Director InterfaceStart Screen

Pagina 3 - Director

Multimedia Design11Director WorkspaceDirector Workspace• Stage• Score• Toolbar• Control Panel• Tool Palette• Cast Window• Paint Window• Text Window• S

Pagina 4 - Why Director?

Multimedia Design12Director WorkspaceDirector Workspace

Pagina 5 - Who Use Director?

Multimedia Design13The StageThe Stage• The Stage is the 'screen' on which Director movies are projected. • It is used to determine where all

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Multimedia Design14The ScoreThe Score• The Score organizes and controls a movies content over time in channels and frames. • It also controls special

Pagina 7 - Director Terminologies

Multimedia Design15InterfaceThe Score• Channels - rows that contain effects (timing controls, transitions, sounds) and sprites (visual media). The Sco

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Multimedia Design16InterfaceThe Score

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Multimedia Design17InterfaceThe Score Channel• Tempo channel: set the playback speed• Palette channel: specify changes in color palettes• Transition c

Pagina 10 - Director Interface

Multimedia Design18InterfaceThe Cast Window• The Cast window displays all the media that make up a movie, such as images, text, sounds, digital video.

Pagina 11 - Director Workspace

Multimedia Design19InterfaceThe Toolbar• The toolbar which is nearly always visible while you work with Director, provides quick access to the most im

Pagina 12

Multimedia Design2Topics:• Introduction to Director• Interface• Cast Window and Cast Members• Using Stage and Score• Using Paint Window and Text Windo

Pagina 13 - The Stage

Multimedia Design20InterfaceThe Control Panel• The Control Panel provides a set of controls similar to those on a VCR to do things such as pause, play

Pagina 14 - The Score

Multimedia Design21InterfaceThe Tool Palette• The Tool Palette contains all the tools you need to draw shapes, insert text, choose color, etc.

Pagina 15 - Interface

Multimedia Design22Director MovieDirector Movie• A movie is the general term for a project created in Director. • A new, empty movie opens automatical

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Multimedia Design23Setting Movie PropertiesSetting Movie Properties• Movie properties are settings that affect an entire movie. • To specify propertie

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Multimedia Design24Assembling CastsAssembling Casts• Director's Cast window acts as the storage bin for the cast members used in your movie. • Mo

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Multimedia Design25Assembling CastsMember Types• Bitmaps• Text• Fields• Sound• Vectors• Flash• Buttons• Digital Video• Scripts• Xtra Members

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Multimedia Design26Assembling CastsFile FormatText txt, htmlGraphics jpeg, gif, bmp, png, tiffAnimation gif, swfSound wav, mp3, aiffVideo mov, avi, mp

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Multimedia Design27Assembling CastsInternal and External Casts• Whenever you create a cast in Director, you first must decide whether to make it inter

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Multimedia Design28Assembling CastsCreating Cast Window• To create a new cast window:– Choose File > New > Cast.– Choose Internal or External as

Pagina 22 - Director Movie

Multimedia Design29Assembling CastsImporting Cast Members• These are the file formats you can import into Director:– Animation – Animated GIF, Flash M

Pagina 23 - Setting Movie Properties

Multimedia Design3DirectorIntroduction to Director• Adobe Director (formerly Macromedia Director) is a media application created by Macromedia—now par

Pagina 24 - Assembling Casts

Multimedia Design30Assembling CastsImporting Cast Members• To import cast member:– Choose File > Import.– From the Files of Type menu, choose the k

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Multimedia Design31Managing Cast MembersManaging Cast Members• Managing cast members means that you can:– Change cast member properties– Rename the ca

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Multimedia Design32Text WindowText Window• Director provides two ways to create text cast members: directly on the Stage or in the Text window.• To cr

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Multimedia Design33Text WindowFormatting with Text Inspector• The Text Inspector provides many of the most useful formatting controls in a compact flo

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Multimedia Design34Text WindowWorking with Fields• Working with field cast members is similar to working with text. • Just as with text cast members,

Pagina 29

Multimedia Design35Text WindowWorking with Fields• To create field cast members:– Choose the field tool in the tool palette and then drag on the Stage

Pagina 30

Multimedia Design36Paint WindowCreating Cast Members using Paint Window• You can use the Paint Window to create a bitmap cast member.• The Paint windo

Pagina 31 - Managing Cast Members

Multimedia Design37Paint WindowPaint Window Tools• The paint window contains the following tools:Tool DescriptionLasso Tool To select an irregular are

Pagina 32 - Text Window

Multimedia Design38Paint WindowPaint Window ToolsTool DescriptionEyedropper Tool To select a color in a cast memberPaint Bucket Tool To fill all adjac

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Multimedia Design39Paint WindowPaint Window ToolsTool DescriptionPaint Brush Tool To paint brush strokes of the foreground colorShape Tools To paint s

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Multimedia Design4Why Director?Why Director?• Many companies deliver demonstrations or use it as a user interface (UI) for content on CDs and DVDs.• I

Pagina 35

Multimedia Design40Paint WindowPaint Window Tools• To choose the foreground and background colors:– Use the Foreground Color pop-up menu to choose the

Pagina 36 - Paint Window

Multimedia Design41Paint WindowPaint Window Tools• To choose a pattern for the foreground color:– Choose an option from the Patterns pop-up menu

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Multimedia Design42Paint WindowPaint Window Tools• To choose a line thickness:– Choose the None, One-, Two-, or Three-pixel line button to set the lin

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Multimedia Design43Working with SpriteWorking with Sprites• You begin to construct a Director movie by dragging cast members from the Cast window. • Y

Pagina 39

Multimedia Design44Working with SpriteWorking with Sprites• Dragging a visual cast member to the Score or the Stage causes a sprite to appear both in

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Multimedia Design45Using Sprite InkUsing Sprite Ink• You can change a sprite’s appearance on the Stage by applying inks. • Sprite inks change the disp

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Multimedia Design46Using Sprite InkInk DefinitionFollowing are definitions of all available ink types.Copy Displays all the original colors in a sprit

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Multimedia Design47Using Sprite InkInk DefinitionReverse Reverses overlapping colors.Ghost Reverses overlapping colors like Reverse ink, except non-ov

Pagina 43 - Working with Sprite

Multimedia Design48Using Sprite InkInk DefinitionDarkest Compares RGB pixel colors in the foreground and background and uses whichever pixel color is

Pagina 44

Multimedia Design49Using Sprite InkInk DefinitionSubtract Subtracts the RGB color value of the foreground sprite’s color from the RGB value of the bac

Pagina 45 - Using Sprite Ink

Multimedia Design5Who Use Director?Who Use Director?• Animators– use it to create animation for output to videotape or streaming Web movies.• Web deve

Pagina 46

Multimedia Design50Aligning SpriteAligning Sprites on the Stage1. In the Score or on the Stage, select all the sprites that you want to align2. Choose

Pagina 47

Multimedia Design51Resizing SpriteResizing Sprite on the Stage• You can resize sprites directly on the Stage by dragging handles. • To resize the spri

Pagina 48

Multimedia Design52Resizing SpriteResizing Sprite on the StageTo resize a sprite by dragging its handles:1. Select the sprite.2. On the Stage, drag an

Pagina 49

Multimedia Design53Rotating and Skewing SpriteRotating and Skewing Sprite• Rotate and skew sprites to turn and distort images and to create dramatic a

Pagina 50 - Aligning Sprite

Multimedia Design54Rotating and Skewing SpriteRotating and Skewing SpriteTo rotate or skew a sprite on the Stage:1. Select a sprite on the Stage. 2. C

Pagina 51 - Resizing Sprite

Multimedia Design55Rotating and Skewing SpriteRotating and Skewing SpriteTo rotate or skew a sprite with the Sprite Inspector:1. Select the sprites yo

Pagina 52

Multimedia Design56MarkersSetting Markers• One way to manage a movie composed of many frames is to use markers to label important sections of the Scor

Pagina 53 - Rotating and Skewing Sprite

Multimedia Design57MarkersSetting MarkersTo create a marker:1. In the Score, click a frame in the marker channel where you want to insert a new marker

Pagina 54

Multimedia Design58MarkersSetting MarkersTo reposition a marker:– Drag the marker left or right to a new frame.To delete a marker:– Drag the marker ou

Pagina 55

Multimedia Design59AnimationAnimating Sprites• Animation is the changing of an image over time. • The most common types of animation involve moving a

Pagina 56 - Setting Markers

Multimedia Design6Who Use Director?Who Use Director?• Artists– use it to create multimedia artwork.• Software publishers– use it to create tutorials f

Pagina 57

Multimedia Design60AnimationFrame-by-Frame Animation• Frame-by-frame animation involves manually creating every frame in an animation, whether that in

Pagina 58

Multimedia Design61AnimationTweening Animation• Tweening is a traditional animation term that describes the process in which a lead animator draws onl

Pagina 59 - Animation

Multimedia Design62AnimationAnimating Sprites• A keyframe—represented in the Score by a small circle—is a frame in which you specify or change the pro

Pagina 60

Multimedia Design63AnimationAnimating SpritesTo create a keyframe1. Within a sprite in the Score, click the frame that you want to turn into a keyfram

Pagina 61

Multimedia Design64Film LoopsMaking Film Loops• A film loop is an animated sequence that you can use like a single cast member. • Director allows you

Pagina 62

Multimedia Design65Film LoopsMaking Film Loops1. In the Score, select all the sprites for the film loop.2. Choose Insert > Film Loop.3. Type a name

Pagina 63

Multimedia Design66SoundAdding Sound• You can import most commonly used sound file formats into Director.• Sound file format:– AIFF– WAV– AU– Shockwav

Pagina 64 - Film Loops

Multimedia Design67SoundAdding Sound• Follow the same procedure that you use to import other kinds of cast members.• Macromedia recommends using sound

Pagina 65

Multimedia Design68SoundWorking with Sound Sprites• The Score contains two sound channels in which sprites can be placed. • It doesn't matter whi

Pagina 66

Multimedia Design69SoundWorking with Sound SpritesTo turn a sound cast member into a sprite:1. In the Score, select the frames in a sound channel wher

Pagina 67 - 44.1 kHz

Multimedia Design7Director TerminologiesDirector Terminologies• Movie– The primary Director file. • Cast– The list of cast members used in a movie.• C

Pagina 68

Multimedia Design70SoundWorking with Sound SpritesTo loop a sprite's audio content:1. In the Score, extend the sprite so that its duration is lon

Pagina 69

Multimedia Design71VideoAdding Digital Video• Director imports video in QuickTime, RealMedia, and AVI formats. • Director gives you precise control ov

Pagina 70

Multimedia Design72VideoAdding Digital VideoTo import a digital video file:1. Follow the same procedure that you use to import other kinds of cast mem

Pagina 71

Multimedia Design73VideoWorking with Video Sprites• You place a video cast member in your movie by dragging it to the Stage or Score.

Pagina 72

Multimedia Design74VideoWorking with Video SpritesTo loop a sprite's video content (QuickTime and AVI only):1. In the Score, extend the sprite so

Pagina 73 - Working with Video Sprites

Multimedia Design75Navigation and User InteractionNavigation and User Interaction• Adding interactivity lets you involve your audience in your Macrome

Pagina 74

Multimedia Design76Navigation and User InteractionCreating basic navigation controls with behaviors• Director provides behaviors that let you create b

Pagina 75

Multimedia Design77Navigation and User InteractionPausing a Movie1. Open the Score window and Library palette2. In the Library palette, click the Libr

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Multimedia Design78Navigation and User InteractionLink to another Movie1. Create a button in the Stage window2. Open the Library palette (Navigation)3

Pagina 77

Multimedia Design79Navigation and User InteractionQuit Button1. Create a Quit button in the Stage window2. Right click on the button and choose ‘Scrip

Pagina 78

Multimedia Design8Director TerminologiesDirector Terminologies• Channel– A numbered position in the Score. • Sprite– The description of which member i

Pagina 79

Multimedia Design80Creating ProjectorProjector• When you want to distribute a Director movie for play without a Web browser, you need to create a proj

Pagina 80 - Creating Projector

Multimedia Design81Creating ProjectorProjector• When you want to distribute a Director movie for play without a Web browser, you need to create a proj

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Multimedia Design82Creating ProjectorProjector• A single projector file can embed just about all data necessary to form a complete multimedia producti

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Multimedia Design83Creating ProjectorTo Create a Projector• Choose File > Publish Settings• Set the projector options• Select the first movie to in

Pagina 83

Multimedia Design9Director TerminologiesDirector Terminologies• Behavior– A script that controls a sprite. • Frame Script– A script that controls a fr

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