MACROMEDIA FLASH MEDIA SERVER 2-SERVER-SIDE ACTIONSCRIPT LANGUAGE Guida di Installazione Pagina 34

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<scope>vhost</scope>
Process scope “vhost.” Useful for applying unique
settings for users in dierent subdomains.
<scope>app</scope>
Process scope “app.” Each application running can be run
within its own process. This would be useful if you have
lots of memory, and heavy connection requests from
dierent applications.
<scope>inst</scope>
Process scope “inst.” Depends on your customer
provision.
ForaCDNcustomer(VODproles),selectionofascopedependsuponhowyouprovisionyour
customeraccounts.ConsiderthateachcustomerisprovisionedasanapplicationwithinFlash
MediaServer.Iftherearealotofcustomers,theappscopemaynotbethebestoption.Each
processscopecanuseamaximumof4GBofRAM,sotoomanyprocessesmaynotbethebest
choice. Alternatively, if you have only a few large customers in your deployment, then the app
scope may be your best choice.
Distributed cores
New feature in Flash Media Interactive Server; requires Flash Player 6 or later.
Tofurtherincreasethecapacityandreliabilityofyourserver,youcandistributeconnections
across multiple processes for a specic scope. For example, if your scope was set to adaptor, you
couldhaveconnectionsspreadacrossanynumberofcoreprocessesforeachvirtualhost.Inthe
following gure, there are four core processes for each virtual host. All connections on the single
virtualhostcouldbeevenlydistributedoverthreeprocesses.Ifthereweretwovirtualhosts,
connections could be distributed across six core processes.
Distributed process scopes
There are three processes, each able to accept connec-
tions. Users connected to the same application may not
be able to communicate or share RAM because they
connected to a dierent process. Useful for stateless
deployments.
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