Managing FlashCommunication ServerMacromedia Flash™ Communication Server MX 1.5
Chapter 110
11CHAPTER 2Managing the ServerAs a Flash Communication Server administrator, you’ll need to perform several administrative tasks after the server is i
Chapter 212Understanding application elementsIt is important to understand the files, scripts, and other parts of a communication application that run
Managing the Server 13The default server adaptor uses port 1935, the number assigned to Flash Communication Server by the Internet Assigned Numbers Au
Chapter 214You can specify the directory you want to use to store your client application directories by editing the <AppsDir> tag in the Vhost.
Managing the Server 15For example, you could store the main.asc file for my_app in the following directory: ...installation_directory/applications/my_
Chapter 216To restart the server in the Services control panel:1 Open the Services control panel.2 Select Flash Communication Server. 3 Click the Star
Managing the Server 17With the Administration Console, you can perform the following tasks:• Check the status of the server and the applications runni
Chapter 2185 If you want the Administration Console to automatically connect to the server when you open it, select the Automatically Log In option.6
Managing the Server 19An application may have more than one instance if its clients connect to the server by using different application instance para
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Chapter 220VHost Restart lets you restart a virtual host. Restarting a virtual host disconnects all users of that virtual host and removes all applica
Managing the Server 21Adding and editing administratorsTo add or edit administrator log-on information, you use the Admin Users panel. The Admin User
Chapter 222To add an administrator:1 Select the server or the virtual host you want to add the administrator to. The server or virtual host name appea
Managing the Server 23System lets you view server error messages, such as attempts to connect to nonexistent applications. When you select this option
Chapter 224Configuring the server at runtime Using the Server Management ActionScript API, you can view and edit the server’s configuration settings b
Managing the Server 25For other administrative tasks, such as adding users or checking the status of applications, you use the Administration Console.
Chapter 226
27CHAPTER 3Configuring Flash Communication ServerMacromedia Flash Communication Server MX 1.5 has been designed to accommodate many types of communica
Chapter 328DevelopmentDuring the development process, you may choose to use one computer with a web server, Flash Communication Server, and Flash MX i
Configuring Flash Communication Server 29Deployment: two computersIn this scenario the Flash Communication Server and application server are on two se
3CONTENTSINTRODUCTIONAbout This Manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5Intended a
Chapter 330Deployment: two computers with authentication via Flash Communication ServerSome scenarios may require authentication of users who want to
Configuring Flash Communication Server 31Deployment: two computers with authentication via an application serverYou may decide to have users authentic
Chapter 332About the configuration hierarchyFlash Communication Server can support several adaptors, virtual hosts, and applications simultaneously. E
Configuring Flash Communication Server 33To create a new virtual host, create a new virtual host directory inside the /conf/adaptor_name directory in
Chapter 334• The _defaultRoot_ subdirectory contains the _defaultVHost_ subdirectory and another virtual host subdirectory named www.macromedia.com. E
Configuring Flash Communication Server 35The Server.xml file contains the following tag structure, along with comments that briefly describe each tag.
Chapter 336• The <User> tag inside the <UserList> tag specifies the user name of a server administrator in its name parameter and is a con
Configuring Flash Communication Server 37• <Order> specifies the order in which to evaluate the preceding <Allow> and <Deny> tags. I
Chapter 338• The <Deny> tag inside the <VirtualHost> tag works the same way as the <Deny> tag inside the earlier <Server> tag,
Configuring Flash Communication Server 39• <Process> contains the next two tags, <UID> and <GID>. These tags are applicable for Flas
Chapter 340The following set of Server.xml tags has been customized for real-world use. Two server administrators are defined, root and jsmith. An adm
Configuring Flash Communication Server 41</AdminServer><ResourceLimits><CPUMonitor>1</CPUMonitor><ThreadPoolGC>20</Th
Chapter 342• <HostPort> specifies the IP address and one or more port numbers for the adaptor to bind to. The IP address and port number are sep
Configuring Flash Communication Server 43Each virtual host directory contains a Vhost.xml file. This file contains tags that define the settings for t
Chapter 344• <AppsDir> specifies the path to the applications for this virtual host; during installation, the default location is written to the
Configuring Flash Communication Server 45• <AppInstanceGC> specifies, in minutes, how often to collect and dispose of application instance resou
Chapter 346The following set of Vhost.xml tags has been customized for real-world use. The alias acme is defined for the virtual host. The application
Configuring Flash Communication Server 47The Application.xml file contains the following tag structure, with brief comments for each tag:<Applicati
Chapter 348• <JSEngine> is a container for the next three tags, which control the resource usage of the Server-Side Communication ActionScript e
Configuring Flash Communication Server 49• The <StorageDir> tag inside the <SharedObjManager> tag indicates the directory where shared obj
5INTRODUCTIONAbout This ManualMacromedia Flash Communication Server MX 1.5 enables one-to-one, one-to-many, many-to-one, and many-to-many communicatio
Chapter 350• The following set of Application.xml tags has been customized for real-world use. The <RecordAppLog> tag is set to TRUE. The runtim
51CHAPTER 4Understanding Flash CommunicationServer SecurityMacromedia Flash Communication Server MX 1.5 will typically be used in a network environmen
Chapter 452• Server.xmlThe <User> tags allow you to specify exactly who can connect to the server with the Administration Console. Only users sp
Understanding Flash Communication Server Security 53• Application.xmlThe <JSEngine>:<RuntimeSize> tag lets you limit the amount of memory
Chapter 454To have the server perform authentication of connecting users other than administrators, use the <Allow> and <Deny> tags in the
Understanding Flash Communication Server Security 55Use server-side script precautions. In server-side scripts do not use procedures that can be calle
Chapter 456You can also configure a firewall to provide additional protection against outside attacks. For example, if the server is being flooded by
57INDEXAAdaptor tagAdaptor.xml file 41Server.xml file 37adaptors, configuring 41Adaptor.xml file 41Adaptor tag 41Allow tag 42HostPort tag 42Hos
Index58RunTimeSize tag 48ScriptLibPath tag 48ServerToClient tag 49SharedObjManager tag 48StorageDir tag 48, 49StreamManager tag 48AppsDir tag
Index 59Process tag 38for Admin service 39RRecordAccessLog tag 44RecordAppLog tag 47registering applications with the server 13reloading applicat
Introduction6If you install Flash Communication Server on a UNIX computer, you’ll need Flash MX installed on a separate Windows or Macintosh computer
Index60DNSSuffix tag 45MacSharedObjects tag 44MaxAppInstances tag 44MaxConnections tag 44MaxStreams tag 44RecordAccessLog tag 44ResourceLimits t
7CHAPTER 1About your installationThis chapter describes the installation directories and the files that are installed during the Macromedia Flash Comm
Chapter 18About the installed filesWhen the server has been installed, it’s a good idea to become familiar with the files placed in the Flash Communic
About your installation 9• Within the flashcom_help directory is the admin directory. This directory contains the Administration Console (admin.swf) a
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